September 18, 2022

Simple definition of UX/UI designer levels

thought the designer level could be divided into three groups. And I have been following this for Design HR so far. Additionally, I judged myself on it whether I did well as a senior designer.
September 6, 2022

Summer Time in 2022

질샌더x유니클로 티셔츠 입고 대전 서울 일주일에 두번 출퇴근하고 나머지는 재택 주말에는 캠핑 및 지리산 노고단 다녀오고 저녁에는 가끔 깔루아에 마이너 피규어스 바리스타 오트 오가닉 섞어 마셨다.
January 11, 2022

[FileThread website] Mid-fidelity wire-frames

This is the part of designing the FileThread website. A couple of wire-frame works were done.
January 10, 2022

[FileThread website] Squeeze idea

FileThread Technology and I squeeze ideas for re-designing the website.
December 8, 2021

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI)

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI) UX/UI 디자인은 논리싸움이다. 디자인의 차이로 인해 서비스의 성패를 좌우 할 수 있기 때문에, 명확한 논리 필요하다. For instance, […]
August 8, 2021

We had a test with a prototype for foodIn.

After we worked out the high-fidelity user interface design, we had a test prototype made by Protopie.
July 15, 2021

A paper prototype for mobile application

Making a paper prototype is the most enjoyable for me. The reason is that I can do imagine the UX and UI freely.
June 18, 2021

Mid-fidelity u.i prototype, FoodIn

June 5, 2021

FoodIIn Logo Design Work

May 23, 2021

Developing a persona is the priority for designing digital product

May 21, 2021

Squeezing an idea for the new business with a cup of coffee.

July 26, 2019

Business Trip to San Francisco

POSTS

September 18, 2022

Simple definition of UX/UI designer levels

thought the designer level could be divided into three groups. And I have been following this for Design HR so far. Additionally, I judged myself on it whether I did well as a senior designer.
September 6, 2022

Summer Time in 2022

질샌더x유니클로 티셔츠 입고 대전 서울 일주일에 두번 출퇴근하고 나머지는 재택 주말에는 캠핑 및 지리산 노고단 다녀오고 저녁에는 가끔 깔루아에 마이너 피규어스 바리스타 오트 오가닉 섞어 마셨다.
January 11, 2022

[FileThread website] Mid-fidelity wire-frames

This is the part of designing the FileThread website. A couple of wire-frame works were done.
January 10, 2022

[FileThread website] Squeeze idea

FileThread Technology and I squeeze ideas for re-designing the website.
December 8, 2021

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI)

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI) UX/UI 디자인은 논리싸움이다. 디자인의 차이로 인해 서비스의 성패를 좌우 할 수 있기 때문에, 명확한 논리 필요하다. For instance, […]
August 8, 2021

We had a test with a prototype for foodIn.

After we worked out the high-fidelity user interface design, we had a test prototype made by Protopie.
July 15, 2021

A paper prototype for mobile application

Making a paper prototype is the most enjoyable for me. The reason is that I can do imagine the UX and UI freely.
June 18, 2021

Mid-fidelity u.i prototype, FoodIn

June 5, 2021

FoodIIn Logo Design Work

May 23, 2021

Developing a persona is the priority for designing digital product

May 21, 2021

Squeezing an idea for the new business with a cup of coffee.

July 26, 2019

Business Trip to San Francisco

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