October 25, 2022

[Hangout] 산음자연휴양림

지난 여름 처음으로 휴양림으로 선택하고(나무가 많을 줄 알고) 방문한 곳, 사람이 더 많았음. 우리에겐 사람없고 벌레없는 겨울 캠핑이 적합함. 힐레베르그 날로 GT4는 휴양림 데크에 적합하지 않음. 2인 텐트 가져올껄.
September 18, 2022

Simple definition of UX/UI designer levels

thought the designer level could be divided into three groups. And I have been following this for Design HR so far. Additionally, I judged myself on it whether I did well as a senior designer.
September 6, 2022

Summer Time in 2022

질샌더x유니클로 티셔츠 입고 대전 서울 일주일에 두번 출퇴근하고 나머지는 재택 주말에는 캠핑 및 지리산 노고단 다녀오고 저녁에는 가끔 깔루아에 마이너 피규어스 바리스타 오트 오가닉 섞어 마셨다.
July 4, 2022

[MOIN] iOS Account Deletion

According to the latest policy of APPLE that has been changed which is an account deletion function, I worked on UX/UI design for a mobile product for a month as my first work at MOIN.
February 26, 2022

Winter Camping

We have been trying to go for being with nature from camping which is enjoyable. The activation, camping gives a feeling of refreshment for doing more in our life.
January 11, 2022

[FileThread website] Mid-fidelity wire-frames

This is the part of designing the FileThread website. A couple of wire-frame works were done.
January 10, 2022

[FileThread website] Squeeze idea

FileThread Technology and I squeeze ideas for re-designing the website.
December 8, 2021

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI)

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI) UX/UI 디자인은 논리싸움이다. 디자인의 차이로 인해 서비스의 성패를 좌우 할 수 있기 때문에, 명확한 논리 필요하다. For instance, […]
August 8, 2021

We had a test with a prototype for foodIn.

After we worked out the high-fidelity user interface design, we had a test prototype made by Protopie.
July 15, 2021

A paper prototype for mobile application

Making a paper prototype is the most enjoyable for me. The reason is that I can do imagine the UX and UI freely.
June 18, 2021

Mid-fidelity u.i prototype, FoodIn

June 5, 2021

FoodIIn Logo Design Work

POSTS

October 25, 2022

[Hangout] 산음자연휴양림

지난 여름 처음으로 휴양림으로 선택하고(나무가 많을 줄 알고) 방문한 곳, 사람이 더 많았음. 우리에겐 사람없고 벌레없는 겨울 캠핑이 적합함. 힐레베르그 날로 GT4는 휴양림 데크에 적합하지 않음. 2인 텐트 가져올껄.
September 18, 2022

Simple definition of UX/UI designer levels

thought the designer level could be divided into three groups. And I have been following this for Design HR so far. Additionally, I judged myself on it whether I did well as a senior designer.
September 6, 2022

Summer Time in 2022

질샌더x유니클로 티셔츠 입고 대전 서울 일주일에 두번 출퇴근하고 나머지는 재택 주말에는 캠핑 및 지리산 노고단 다녀오고 저녁에는 가끔 깔루아에 마이너 피규어스 바리스타 오트 오가닉 섞어 마셨다.
July 4, 2022

[MOIN] iOS Account Deletion

According to the latest policy of APPLE that has been changed which is an account deletion function, I worked on UX/UI design for a mobile product for a month as my first work at MOIN.
February 26, 2022

Winter Camping

We have been trying to go for being with nature from camping which is enjoyable. The activation, camping gives a feeling of refreshment for doing more in our life.
January 11, 2022

[FileThread website] Mid-fidelity wire-frames

This is the part of designing the FileThread website. A couple of wire-frame works were done.
January 10, 2022

[FileThread website] Squeeze idea

FileThread Technology and I squeeze ideas for re-designing the website.
December 8, 2021

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI)

UX/UI를 위한 게슈탈트 이론 (Gestalt theory for UX/UI) UX/UI 디자인은 논리싸움이다. 디자인의 차이로 인해 서비스의 성패를 좌우 할 수 있기 때문에, 명확한 논리 필요하다. For instance, […]
August 8, 2021

We had a test with a prototype for foodIn.

After we worked out the high-fidelity user interface design, we had a test prototype made by Protopie.
July 15, 2021

A paper prototype for mobile application

Making a paper prototype is the most enjoyable for me. The reason is that I can do imagine the UX and UI freely.
June 18, 2021

Mid-fidelity u.i prototype, FoodIn

June 5, 2021

FoodIIn Logo Design Work

Please be patient

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